


Mouse over the image to rotate
TIPO : Land
RARITY: Rare
ARTIST: Sam Burley
LEGENDARY: No
{T}: Add {R}.
{T}: Add {G}.

TIPO : Land
RARITY: Common
ARTIST: Omar Rayyan
LEGENDARY: No
({T}: Add {G}.)

TIPO : Land
RARITY: Rare
ARTIST: Piotr Dura
LEGENDARY: No
Rockfall Vale enters the battlefield tapped unless you control two or more other lands. {T}: Add {R} or {G}.

TIPO : Land
RARITY: Common
ARTIST: Jung Park
LEGENDARY: No
({T}: Add {R}.)

TIPO : Land
RARITY: Common
ARTIST: Alayna Danner
LEGENDARY: No
({T}: Add {R} or {G}.) Highland Forest enters the battlefield tapped.
"Tread carefully! The last time I walked this path, half the snowdrifts were, in fact, sleeping trolls. I've never run so fast in my life!" —Iskene, Kannah storyteller

MANA :
TIPO : Sorcery
RARITY: Uncommon
ARTIST: Manuel Castañón
LEGENDARY: No
Choose target creature you control and target creature you don't control. If you control three or more snow permanents, the creature you control gets +1/+0 and gains indestructible until end of turn. Then those creatures fight each other. (Each deals damage equal to its power to the other.)

MANA :
TIPO : Instant
RARITY: Common
ARTIST: Matt Stewart
LEGENDARY: No
Put a +1/+1 counter on target creature you control. It gains hexproof until end of turn.
"Does a serpent roar and chase its prey? No. A serpent waits silently for oblivious prey to draw near."

MANA :
TIPO : Instant
RARITY: Common
ARTIST: Caio Monteiro
LEGENDARY: No
Frost Bite deals 2 damage to target creature or planeswalker. If you control three or more snow permanents, it deals 3 damage instead.
"Don't wander far—it's a bit nippy out there!" —Leidurr, expedition leader

MANA :
TIPO : Enchantment
RARITY: Rare
ARTIST: Suzanne Helmigh
LEGENDARY: No
(Gain the next level as a sorcery to add its ability.) When Ranger Class enters the battlefield, create a 2/2 green Wolf creature token. {1}{G}: Level 2 Whenever you attack, put a +1/+1 counter on target attacking creature. {3}{G}: Level 3 You may look at the top card of your library any time. You may cast creature spells from the top of your library.

MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Rare
ARTIST: Miranda Meeks
LEGENDARY: No
Pack tactics — Whenever Werewolf Pack Leader attacks, if you attacked with creatures with total power 6 or greater this combat, draw a card. {3}{G}: Until end of turn, Werewolf Pack Leader has base power and toughness 5/3, gains trample, and isn't a Human.

MANA :
TIPO : Sorcery
RARITY: Uncommon
ARTIST: Ryan Pancoast
LEGENDARY: No
It becomes night. Until end of turn, target creature gets +1/+0 and gains trample and "Whenever this creature deals combat damage to a player, draw a card." Flashback {2}{R}{G} (You may cast this card from your graveyard for its flashback cost. Then exile it.)



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Uncommon
ARTIST: Brigitte Roka
LEGENDARY: No
{1}, Sacrifice Outland Liberator: Destroy target artifact or enchantment. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
{1}, Sacrifice Frenzied Trapbreaker: Destroy target artifact or enchantment. Whenever Frenzied Trapbreaker attacks, destroy target artifact or enchantment defending player controls. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Uncommon
ARTIST: Rafael Albuquerque
LEGENDARY: No
Whenever Kessig Naturalist attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Other Wolves and Werewolves you control get +1/+1. Whenever Lord of the Ulvenwald attacks, add {R} or {G}. Until end of turn, you don't lose this mana as steps and phases end. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)

MANA :
TIPO : Creature
SUBTIPO : Wolf
RARITY: Mythic
ARTIST: Daarken
LEGENDARY: No
Vigilance Whenever Cemetery Prowler enters the battlefield or attacks, exile a card from a graveyard. Spells you cast cost {1} less to cast for each card type they share with cards exiled with Cemetery Prowler.



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Rare
ARTIST: Chris Rahn
LEGENDARY: Yes
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. At the beginning of your upkeep, if you control three or more Wolves and/or Werewolves, it becomes night. Then transform any number of Human Werewolves you control. Daybound
Whenever a Wolf or Werewolf you control deals combat damage to a player, draw a card. {X}{R}{G}: Target Wolf or Werewolf you control gets +X/+0 and gains trample until end of turn. Nightbound



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Rare
ARTIST: Michael Walsh
LEGENDARY: No
At the beginning of combat on your turn, target creature you control gets +1/+0 and gains haste until end of turn. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
At the beginning of combat on your turn, target creature you control gets +2/+0 and gains trample and haste until end of turn. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)



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MANA :
TIPO : Planeswalker
RARITY: Mythic
ARTIST: Emma Rios
LEGENDARY: Yes
Daybound (If a player casts no spells during their own turn, it becomes night next turn.) +1: Until your next turn, you may cast creature spells as though they had flash, and each creature you control enters the battlefield with an additional +1/+1 counter on it. −3: Create two 2/2 green Wolf creature tokens.
Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.) +2: Add {R}{G}. 0: Until end of turn, Arlinn, the Moon's Fury becomes a 5/5 Werewolf creature with trample, indestructible, and haste.



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Rare
ARTIST: Cristi Balanescu
LEGENDARY: No
When Tovolar's Huntmaster enters the battlefield, create two 2/2 green Wolf creature tokens. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Whenever Tovolar's Packleader enters the battlefield or attacks, create two 2/2 green Wolf creature tokens. {2}{G}{G}: Another target Wolf or Werewolf you control fights target creature you don't control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)
"Do you smell that, friends? Fear and despair." //



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MANA :
TIPO : Creature
SUBTIPO : Human, Werewolf
RARITY: Mythic
ARTIST: Heonhwa Choe
LEGENDARY: No
Hexproof At the beginning of combat on your turn, put two +1/+1 counters on another target creature you control. Daybound (If a player casts no spells during their own turn, it becomes night next turn.)
Hexproof Other permanents you control have hexproof. At the beginning of combat on your turn, put two +1/+1 counters on each creature you control. Nightbound (If a player casts at least two spells during their own turn, it becomes day next turn.)